Below are comments posted by Corporation gamers. We hope this will give you an insight into the game. If you wish to speak with any of the people mentioned here we can pass on your request. Thank you to those who gave their kind permission to post their views here.


 

"I've been burning the midnight oil and most lunch breaks devouring the contents. To sum it up (and echo everyone else): - this game is awesome. I've rpg'd since the late 70's and I've never had a rulebook and concept grab me quite like Corporation has! After one skim through I was reaching for a pen and paper to jot down ideas; every time I open the book I find something new. I love the game system; simple; easily carried in your head but infinitely expandable. Putting together a run for the weekend with my son and his friend; lets see if they appreciate the magic."

Dave Cooper


 

"First impressions are really positive on this. I’ve been trying to find a system that would support ‘fast’ combat and allow me to run a futuristic black ops game. Corp seams to have done that and cut out all of the unneeded elements and baggage that other games seam to carry around with them. It’s an easy game to pick up and play but has a lot of depth to it if you want to go further into it.

Also its very clear about how to play the game and get the best enjoyment from the system which I think a lot of systems out there can now miss the point of. So far I’m very impressed and looking forward to seeing more of the game."

Matthew Ledgerwood


 

"Well it's the end of term 2 at York University, and I've run a session each week. Player feed back is excellent so far and they've asked me to continue the campaign once/if they finish their current mission."

"But anyway, the first term of Corporation has been fantastic! Thanks a lot to anyone reading this from the publishers, you've made a solid lump of awesome."

Chrysalid


 

"Got my copy on saturday! Wow! This is visually awesome. The rules seem fairly intuitive. It does cater for the powergamer but is nicely balanced to that end of the scale.

I'm planning on writing my first ever review for RPGnet for Corporation. It's just having the time.

I've decided on the rating though:

Style: 4 (Classy & Well Done)
Substance: 5 (Excellent!)"

Jon Allen


 

"I personally think that Corporation is one of my favourite RPGs. It's probably second only to New World Of Darkness, and on a par, easily, with Shadowrun (this game does have an easier character genning system though)

Very nicely done!"

Jordan Millward


 

"I'm currently making my way through the Corporation RPG rulebook and I like what I am seeing. I see a lot of strong content and overall an excellent product."

Shane


 

"1st impressions update.....I've had the book 3 days...I'm still drooling, my wife is now quite upset cos she's complaining about the mess I keep leaving!

Sean Curtis


 

"I ran my first session on Monday and sweet zombie Moses it was good. I've set my campaign in Eden Spire city and I had no shortage of material to work with; the players loved the setting and background for it. The system itself provided me with a GM-ing first; this was the first session I've ever run without a single critical success or failure. I love the roll under 2d10 mechanics; it combines the fun of Fading Suns' roll-under d20 but without the near-constant critical failures (usually 1 or 2 per session, or more if there is a lot of rolling).
First impressions of Corporation: +20 out of 10. 

I think this is the only first edition of a game that I have played which hasn't needed some kind of 'super-patch' to make it work properly. This applies to Both computer games and Pen and paper games."

Chrysalid


 

"I'm glad to see toxin purge in the errata - makes me feel good to see discussions on these boards creating errata."

Rob


 

"Well, the group finally got to see combat last night. What an easy to use, nasty system you have here chaps. Utterly awesome."

Sean Curtis

 
 

© 2006 Core Games Publishing. Corporation the Roleplaying Game and Decima System are registered trademarks of Core Games Publishing Ltd