ANTAGONISTS
Because Corporation is based in a possible future of our own world, the scope for antagonists is huge and anyone can be an opponent if their ideas and goals conflict with that of an Agent or his Corporation.
The UIG- United International Government.
This is a world government and policing authority. As much of an Agent's work involves breaking the law they must always be careful not to attract the attention of the UIG.
The Cult of Machina
This faction of augmentation addicts are constantly searching for upgrades to improve themselves and replace the weak flesh they were born with. Agents provide an endless supply of top quality hardware which the Cult try to harvest with brutal fury.
Droids
Droids have a range of functions and can be fitted with varying levels of Artificial Intelligence. They can be encountered as mindless servitors, alert sentinels, cunning assassins or brutal war machines. Whatever function they serve, Agents can destroy them, shut them down with EMP, sneak past them or even reprogram them to serve as allies.
Outlaws / Criminals
The UIG's depersonalisation policy results in the removal of human rights for those who persistently break the law. These outlaws have nothing to lose and are a constant source of anguish for the Corporations. Additionally Agents can work part time for the UIG or Mercenary Companies to bring down outlaws.
Rival Corporations
Although each Corporation has their own area of speciality, their interests often conflict. For this reason one of the most common antagonists encountered will be enemy Agents.
Minor Corporations
Aside the five Major Corporations there are dozens of minor Corps. Some are under the umbrella of the larger companies, some fiercely independent. Such groups may need to be investigated, sabotaged, crushed, monitored or relieved of technology by Corporate Agents.
Citizens
Citizens can be as cunning, cruel and greedy as any Corporation. The activities of determined Citizens are often the target of Corporate missions.
The Unknown
Although Corporation is set mainly on Earth and nearby orbitals, the opportunity to explore further is presented if it is something your group would like to do. This can obviously provide a wealth of new enemies and factions.
The UIG- United International Government.
This is a world government and policing authority. As much of an Agent's work involves breaking the law they must always be careful not to attract the attention of the UIG.
The Cult of Machina
This faction of augmentation addicts are constantly searching for upgrades to improve themselves and replace the weak flesh they were born with. Agents provide an endless supply of top quality hardware which the Cult try to harvest with brutal fury.
Droids
Droids have a range of functions and can be fitted with varying levels of Artificial Intelligence. They can be encountered as mindless servitors, alert sentinels, cunning assassins or brutal war machines. Whatever function they serve, Agents can destroy them, shut them down with EMP, sneak past them or even reprogram them to serve as allies.
Outlaws / Criminals
The UIG's depersonalisation policy results in the removal of human rights for those who persistently break the law. These outlaws have nothing to lose and are a constant source of anguish for the Corporations. Additionally Agents can work part time for the UIG or Mercenary Companies to bring down outlaws.
Rival Corporations
Although each Corporation has their own area of speciality, their interests often conflict. For this reason one of the most common antagonists encountered will be enemy Agents.
Minor Corporations
Aside the five Major Corporations there are dozens of minor Corps. Some are under the umbrella of the larger companies, some fiercely independent. Such groups may need to be investigated, sabotaged, crushed, monitored or relieved of technology by Corporate Agents.
Citizens
Citizens can be as cunning, cruel and greedy as any Corporation. The activities of determined Citizens are often the target of Corporate missions.
The Unknown
Although Corporation is set mainly on Earth and nearby orbitals, the opportunity to explore further is presented if it is something your group would like to do. This can obviously provide a wealth of new enemies and factions.